Often includes games where some objects are still rendered as sprites. 2.5D graphicsĪlso isometric graphics.Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. 2D graphics Graphic rendering technique in a two-dimensional perspective, often using sprites. Can be extended to any player versus player grouping, such as '2v2' to mean two teams of two battling each other, or '1v4' to refer to a team of four players against one (as seen in asymmetrical gameplay). 1v1 An abbreviation of 1 versus 1, denoting two players battling against each other. 100% To collect all collectibles within a game, either indicated within games as a percentage counter or determined by player community consensus.
1-up An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. To complete an arcade (or arcade-style) game without using any additional credits besides the one used to start the playthrough. 0–9 1CC Abbreviation of one-credit completion or one-coin clear.